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Ability to use Force abilities.
| Style | SP Price | Perk Name | Skill Reqs. | Char. Type | Type | Description | Casting Time | Cooldown Time | Additional Requirements |
|---|---|---|---|---|---|---|---|---|---|
¶ Dark |
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| Dark | 2 | Creeping Terror I | Force 10 | Force Sensitive | Combat | Attempts to Entangle a target for 6 seconds with an 8DC will check and inflicts Terror which deals DMG equal to half your Willpower Score every six seconds for 24 seconds. | 2 seconds | 30 seconds | Cannot have perk: Benevolence |
| Dark | 2 | Creeping Terror II | Force 20 | Force Sensitive | Combat | Attempts to Entangle a target for 6 seconds with a 12DC will check and inflicts Terror which deals 12 DMG equal to your Willpower Score every six seconds for 24 seconds. | 2 seconds | 30 seconds | Cannot have perk: Benevolence |
| Dark | 3 | Creeping Terror III | Force 30 | Force Sensitive | Combat | Attempts to Entangle a target for 6 seconds with a 14DC will check and inflicts Terror which deals 16 DMG equal to your Willpower Score * 1.5 every six seconds for 24 seconds. | 2 seconds | 30 seconds | Cannot have perk: Benevolence |
| Dark | 2 | Force Drain I | Force 5 | Force Sensitive | Combat | Attempts to steal 10 HP from a target every six seconds with a 14DC will check. | 2 seconds | 12 seconds | Cannot have perk: Force Heal |
| Dark | 2 | Force Drain II | Force 15 | Force Sensitive | Combat | Attempts to steal 15 HP from a target every six seconds with a 14DC will check. | 2 seconds | 12 seconds | Cannot have perk: Force Heal |
| Dark | 2 | Force Drain III | Force 25 | Force Sensitive | Combat | Attempts to steal 20 HP from a target every six seconds with a 14DC will check. | 2 seconds | 12 seconds | Cannot have perk: Force Heal |
| Dark | 3 | Force Drain IV | Force 35 | Force Sensitive | Combat | Attempts to steal 25 HP from a target every six seconds with a 14DC will check. | 2 seconds | 12 seconds | Cannot have perk: Force Heal |
| Dark | 3 | Force Drain V | Force 45 | Force Sensitive | Combat | Attempts to steal 30 HP from a target every six seconds with a 14DC will check. | 2 seconds | 12 seconds | Cannot have perk: Force Heal |
| Dark | 2 | Force Lightning I | Force 20 | Force Sensitive | Combat | Deals DMG equal to your Willpower Score to up to 5 targets in a radius. Consumes FP, but if none remain, will consume HP instead. | 2 seconds | 30 seconds | Cannot have perk: Force Burst |
| Dark | 2 | Force Lightning II | Force 30 | Force Sensitive | Combat | Deals 10 DMG, scaling with your Willpower Score, to up to 5 targets in a radius. Consumes FP, but if none remain, will consume HP instead. | 2 seconds | 30 seconds | Cannot have perk: Force Burst |
| Dark | 3 | Force Lightning III | Force 40 | Force Sensitive | Combat | Deals 20 DMG, scaling with your Willpower Score, to up to 5 targets in a radius. Consumes FP, but if none remain, will consume HP instead. | 2 seconds | 30 seconds | Cannot have perk: Force Burst |
| Dark | 3 | Force Lightning IV | Force 50 | Force Sensitive | Combat | Deals 3 DMG, scaling with your Willpower Score, to up to 5 targets in a radius. Consumes FP, but if none remain, will consume HP instead. | 2 seconds | 30 seconds | Cannot have perk: Force Burst |
| Dark | 2 | Force Rage I | Force 20 | Force Sensitive | Combat | Increases your target's Attack by 10 for 15 minutes. | - | 30 seconds | Cannot have perk: Force Valor |
| Dark | 3 | Force Rage II | Force 40 | Force Sensitive | Combat | Increases your target's Attack by 20 for 15 minutes. | - | 30 seconds | Cannot have perk: Force Valor |
| Dark | 2 | Force Spark I | Force 10 | Force Sensitive | Combat | Deals DMG equal to your Willpower Score to a single target and reduces target's evasion by 2 with an 8DC fortitude check for one minute. Consumes FP, but if none remain, will consume Health instead. | 2 seconds | 6 seconds | Cannot have perk: Disturbance |
| Dark | 2 | Force Spark II | Force 25 | Force Sensitive | Combat | Deals 15 DMG, scaling with your Willpower Score, to a single target and reduces target's evasion by 4 with a 12DC fortitude check for one minute. Consumes FP, but if none remain, will consume Health instead. | 2 seconds | 6 seconds | Cannot have perk: Disturbance |
| Dark | 2 | Force Spark III | Force 45 | Force Sensitive | Combat | Deals 30 DMG, scaling with your Willpower Score, to a single target and reduces target's evasion by 6 with a 14DC fortitude check for one minute. Consumes FP, but if none remain, will consume Health instead. | 2 seconds | 6 seconds | Cannot have perk: Disturbance |
¶ Light |
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| Light | 2 | Benevolence I | Force 10 | Force Sensitive | Combat | Restores 30 HP to a single target. If your target is not yourself, you will heal significantly more and restore FP and STM while providing minor regeneration. This comes at the cost of an increased FP cost. It will also drain your stamina, though a lack of stamina won't prevent this added effect. | 2 seconds | 8 seconds | Cannot have perk: Creeping Terror |
| Light | 2 | Benevolence II | Force 20 | Force Sensitive | Combat | Restores 60 HP to a single target. If your target is not yourself, you will heal significantly more and restore FP and STM while providing minor regeneration. This comes at the cost of an increased FP cost. It will also drain your stamina, though a lack of stamina won't prevent this added effect. | 2 seconds | 8 seconds | Cannot have perk: Creeping Terror |
| Light | 3 | Benevolence III | Force 30 | Force Sensitive | Combat | Restores 90 HP to a single target. If your target is not yourself, you will heal significantly more and restore FP and STM while providing minor regeneration. This comes at the cost of an increased FP cost. It will also drain your stamina, though a lack of stamina won't prevent this added effect. | 2 seconds | 8 seconds | Cannot have perk: Creeping Terror |
| Light | 2 | Disturbance I | Force 10 | Force Sensitive | Combat | Deals DMG equal to your Willpower Score to a single target and reduces target's accuracy by 10 with an 8DC fortitude check for one minute. | 2 seconds | 6 seconds | Cannot have perk: Force Spark |
| Light | 2 | Disturbance II | Force 25 | Force Sensitive | Combat | Deals 15 DMG, scaling with your Willpower Score, to a single target and reduces target's accuracy by 20 with a 12DC fortitude check for one minute. | 2 seconds | 6 seconds | Cannot have perk: Force Spark |
| Light | 2 | Disturbance III | Force 45 | Force Sensitive | Combat | Deals 30 DMG, scaling with your Willpower Score, to a single target and reduces target's accuracy by 30 with a 14DC fortitude check for one minute. | 2 seconds | 6 seconds | Cannot have perk: Force Spark |
| Light | 2 | Force Burst I | Force 20 | Force Sensitive | Combat | Deals DMG equal to your Willpower Score to target and nearby enemies. | 2 seconds | 30 seconds | Cannot have perk: Force Lightning |
| Light | 2 | Force Burst II | Force 30 | Force Sensitive | Combat | Deals 10 DMG, scaling with your Willpower Score, to target and nearby enemies. | 2 seconds | 30 seconds | Cannot have perk: Force Lightning |
| Light | 3 | Force Burst III | Force 40 | Force Sensitive | Combat | Deals 20 DMG, scaling with your Willpower Score, to target and nearby enemies. | 2 seconds | 30 seconds | Cannot have perk: Force Lightning |
| Light | 3 | Force Burst IV | Force 50 | Force Sensitive | Combat | Deals 30 DMG, scaling with your Willpower Score, to target and nearby enemies. | 2 seconds | 30 seconds | Cannot have perk: Force Lightning |
| Light | 2 | Force Heal I | Force 5 | Force Sensitive | Combat | Heals a single target for 10 HP, scaling with your Willpower Score, every six seconds. | 2 seconds | 12 seconds | Cannot have perk: Force Drain |
| Light | 2 | Force Heal II | Force 15 | Force Sensitive | Combat | Heals a single target for 20 HP, scaling with your Willpower Score, every six seconds. | 2 seconds | 12 seconds | Cannot have perk: Force Drain |
| Light | 2 | Force Heal III | Force 25 | Force Sensitive | Combat | Heals a single target for 30 HP, scaling with your Willpower Score, every six seconds. | 2 seconds | 12 seconds | Cannot have perk: Force Drain |
| Light | 3 | Force Heal IV | Force 35 | Force Sensitive | Combat | Heals a single target for 40 HP, scaling with your Willpower Score, every six seconds. | 2 seconds | 12 seconds | Cannot have perk: Force Drain |
| Light | 3 | Force Heal V | Force 45 | Force Sensitive | Combat | Heals a single target for 50 HP, scaling with your Willpower Score, every six seconds. | 2 seconds | 12 seconds | Cannot have perk: Force Drain |
| Light | 2 | Force Valor I | Force 20 | Force Sensitive | Combat | Increases your target's physical defense by 10 for 15 minutes. | - | 30 seconds | Cannot have perk: Force Rage |
| Light | 3 | Force Valor II | Force 40 | Force Sensitive | Combat | Increases your target's physical defense by 20 for 15 minutes. | - | 30 seconds | Cannot have perk: Force Rage |
¶ Universal |
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| Universal | 2 | Battle Insight I | Force 20 | Force Sensitive | Combat | The caster gets -10 Accuracy & Evasion but nearby party members get +6 Accuracy & Evasion. | - | 60 seconds | No |
| Universal | 2 | Battle Insight II | Force 40 | Force Sensitive | Combat | The caster gets -16 Accuracy & Evasion but nearby party members get +12 Accuracy & Evasion. | - | 60 seconds | No |
| Universal | 2 | Burst of Speed I | Force 10 | Force Sensitive | Combat | Increases the speed of your target by 15% and increases evasion by 5 for ten minutes. | 2 seconds | 20 seconds | No |
| Universal | 2 | Burst of Speed II | Force 25 | Force Sensitive | Combat | Increases the speed of your target by 25% and increases evasion by 10 for ten minutes. | 2 seconds | 20 seconds | No |
| Universal | 1 | Comprehend Speech I | Force 5 | Force Sensitive | Combat | The caster counts has having 5 extra ranks in all languages for the purpose of understanding others speaking, so long as they concentrate. | - | 12 seconds | No |
| Universal | 1 | Comprehend Speech II | Force 15 | Force Sensitive | Combat | The caster counts has having 10 extra ranks in all languages for the purpose of understanding others speaking, so long as they concentrate. | - | 12 seconds | No |
| Universal | 1 | Comprehend Speech III | Force 25 | Force Sensitive | Combat | The caster counts has having 15 extra ranks in all languages for the purpose of understanding others speaking, so long as they concentrate. | - | 12 seconds | No |
| Universal | 1 | Comprehend Speech IV | Force 35 | Force Sensitive | Combat | The caster counts has having 20 extra ranks in all languages for the purpose of understanding others speaking, so long as they concentrate. | - | 12 seconds | No |
| Universal | 3 | Force Body I | Force 20 | Force Sensitive | Combat | Grants FP regeneration based on your Willpower Score, at the cost of your Vitality. | - | 180 seconds | No |
| Universal | 4 | Force Body II | Force 40 | Force Sensitive | Combat | Grants FP regeneration based on your Willpower Score, at the cost of your Vitality. | - | 180 seconds | No |
| Universal | 2 | Force Inspiration I | Force 25 | Force Sensitive | Combat | Increases your target's MGT, AGI, and WIL by 1 for 15 minutes. Does not stack with Combat Enhancement. | 2 seconds | 30 seconds | No |
| Universal | 3 | Force Inspiration II | Force 35 | Force Sensitive | Combat | Increases your target's MGT, AGI, and WIL by 2 for 15 minutes. Does not stack with Combat Enhancement. | 2 seconds | 30 seconds | No |
| Universal | 4 | Force Inspiration III | Force 45 | Force Sensitive | Combat | Increases your target's MGT, AGI, and WIL by 3 for 15 minutes. Does not stack with Combat Enhancement. | 2 seconds | 30 seconds | No |
| Universal | 3 | Force Leap I | Force 15 | Force Sensitive | Combat | Leap to a distant target instantly, inflicting 8 DMG and stunning for 2 seconds. | 0.5 seconds | 30 seconds | No |
| Universal | 3 | Force Leap II | Force 30 | Force Sensitive | Combat | Leap to a distant target instantly, inflicting 15 DMG and stunning for 2 seconds. | 0.5 seconds | 30 seconds | No |
| Universal | 3 | Force Leap III | Force 45 | Force Sensitive | Combat | Leap to a distant target instantly, inflicting 23 DMG and stunning for 2 seconds. | 0.5 seconds | 30 seconds | No |
| Universal | 3 | Force Mind I | Force 20 | Force Sensitive | Combat | Grants Stamina Point regeneration based on your Willpower Score, at the cost of your Willpower. | - | 180 seconds | No |
| Universal | 4 | Force Mind II | Force 40 | Force Sensitive | Combat | Grants Stamina Point regeneration based on your Willpower Score, at the cost of your Willpower. | - | 180 seconds | No |
| Universal | 1 | Force Push I | - | Force Sensitive | Combat | Attempt to knockdown a target for 2 seconds with an 8DC fortitude check. If resisted, target is slowed for 2 seconds. DC scales with WIL. | - | 30 seconds | No |
| Universal | 2 | Force Push II | Force 5 | Force Sensitive | Combat | Attempt to knockdown a target for 2 seconds with a 12DC fortitude check. If resisted, target is slowed for 2 seconds. DC scales with WIL. | - | 30 seconds | No |
| Universal | 2 | Force Push III | Force 20 | Force Sensitive | Combat | Attempt to knockdown a target for 2 seconds with a 14DC fortitude check. If resisted, target is slowed for 2 seconds. DC scales with WIL. | - | 30 seconds | No |
| Universal | 3 | Force Push IV | Force 30 | Force Sensitive | Combat | Attempt to knockdown a target for 2 seconds with a 16DC fortitude check. If resisted, target is slowed for 2 seconds. DC scales with WIL. | - | 30 seconds | No |
| Universal | 2 | Force Stun I | Force 10 | Force Sensitive | Combat | Attempt to tranquilize a single target for six seconds with a 12DC will check. If resisted, target gets -10 to Accuracy and Evasion. | - | 300 seconds | No |
| Universal | 2 | Force Stun II | Force 25 | Force Sensitive | Combat | Target and nearest other enemy within 10m is Tranquilized for six seconds with a 12DC will check. If resisted, target gets -10 to Accuracy and Evasion. | - | 300 seconds | No |
| Universal | 3 | Force Stun III | Force 40 | Force Sensitive | Combat | Target and all other enemies within 10m are Tranquilized for six seconds with a 12DC will check. If resisted, target gets -10 to Accuracy and Evasion. | - | 300 seconds | No |
| Universal | 2 | Mind Trick I | Force 20 | Force Sensitive | Combat | Attempt to confuse a single non-mechanical target with a 12DC will check for six seconds. | - | 60 seconds | No |
| Universal | 2 | Mind Trick II | Force 40 | Force Sensitive | Combat | Attempt to confuse all hostile non-mechanical targets within 10m with a 12DC will check for six seconds. | - | 60 seconds | No |
| Universal | 2 | Premonition I | Force 25 | Force Sensitive | Combat | Grants 15% concealment to other party members while concentrating. | - | 60 seconds | No |
| Universal | 2 | Premonition II | Force 45 | Force Sensitive | Combat | Grants 25% concealment to other party members while concentrating. | - | 60 seconds | No |
| Universal | 2 | Throw Lightsaber I | - | Force Sensitive | Combat | Throw your equipped one-handed lightsaber or one-handed vibroblade up to 15m for DMG equal to the average of your Willpower and Perception scores. Can hit up to 1 targets along the path thrown. | 1.5 seconds | 18 seconds | No |
| Universal | 2 | Throw Lightsaber II | Force 15 | Force Sensitive | Combat | Throw your equipped one-handed lightsaber or one-handed vibroblade up to 15m for 20 DMG, scaling with your Willpower and Perception scores. Can hit up to 2 targets along the path thrown. | 1.5 seconds | 18 seconds | No |
| Universal | 2 | Throw Lightsaber III | Force 40 | Force Sensitive | Combat | Throw your equipped one-handed lightsaber or one-handed vibroblade up to 15m for 40 DMG, scaling with your Willpower and Perception scores. Can hit up to 3 targets along the path thrown. | 1.5 seconds | 18 seconds | No |
| Universal | 1 | Throw Rock I | Force 10 | Force Sensitive | Combat | Telekinetically launches a chunk of the environment at the enemy. Deals physical DMG equal to your Willpower Score to a single target. | 2 seconds | 12 seconds | No |
| Universal | 2 | Throw Rock II | Force 20 | Force Sensitive | Combat | Telekinetically launches a chunk of the environment at the enemy. Deals 10 physical DMG, scaling with your Willpower Score, to a single target. | 2 seconds | 12 seconds | No |
| Universal | 2 | Throw Rock III | Force 30 | Force Sensitive | Combat | Telekinetically launches a chunk of the environment at the enemy. Deals 15 physical DMG, scaling with your Willpower Score, to a single target. | 2 seconds | 12 seconds | No |
| Universal | 2 | Throw Rock IV | Force 40 | Force Sensitive | Combat | Telekinetically launches a chunk of the environment at the enemy. Deals 20 physical DMG, scaling with your Willpower Score, to a single target. | 2 seconds | 12 seconds | No |
| Universal | 3 | Throw Rock V | Force 50 | Force Sensitive | Combat | Telekinetically launches a chunk of the environment at the enemy. Deals 25 physical DMG, scaling with your Willpower Score, to a single target. | 2 seconds | 12 seconds | No |