Other perk pages in this area: Devices · Leadership · Piloting
Ability to treat bodily injuries in the field with healing kits and stim packs.
| Style | SP Price | Perk Name | Skill Reqs. | Char. Type | Type | Description | Casting Time | Cooldown Time | Additional Requirements |
|---|---|---|---|---|---|---|---|---|---|
¶ First Aid |
|||||||||
| First Aid | 2 | Adrenal Stim I | First Aid 10 | Standard | Combat | Restores STM at the cost of one's Willpower. Consumes stim pack on use. | 2 seconds | 180 seconds | No |
| First Aid | 2 | Adrenal Stim II | First Aid 25 | Standard | Combat | Restores STM at the cost of one's Willpower. Consumes stim pack on use. | 2 seconds | 180 seconds | No |
| First Aid | 3 | Adrenal Stim III | First Aid 50 | Standard | Combat | Restores STM at the cost of one's Willpower. Consumes stim pack on use. | 2 seconds | 180 seconds | No |
| First Aid | 3 | Combat Enhancement I | First Aid 25 | Standard | Combat | Increases the MGT, PER, and VIT of a single target by 1 for 15 minutes. Consumes stim pack on use. Does not stack with Force Inspiration. | 2 seconds | 30 seconds | No |
| First Aid | 3 | Combat Enhancement II | First Aid 35 | Standard | Combat | Increases the MGT, PER, and VIT of a single target by 2 for 15 minutes. Consumes stim pack on use. Does not stack with Force Inspiration. | 2 seconds | 30 seconds | No |
| First Aid | 4 | Combat Enhancement III | First Aid 45 | Standard | Combat | Increases the MGT, PER, and VIT of a single target by 3 for 15 minutes. Consumes stim pack on use. Does not stack with Force Inspiration. | 2 seconds | 30 seconds | No |
| First Aid | 1 | Frugal Medic (Lv 1) | First Aid 10 | All | Combat | 10% chance to use a First Aid ability without consuming supplies or stim packs. | - | - | No |
| First Aid | 2 | Frugal Medic (Lv 2) | First Aid 25 | Standard | Combat | 20% chance to use a First Aid ability without consuming supplies or stim packs. | - | - | No |
| First Aid | 2 | Frugal Medic (Lv 3) | First Aid 40 | Standard | Combat | 30% chance to use a First Aid ability without consuming supplies or stim packs. | - | - | No |
| First Aid | 3 | Infusion I | First Aid 25 | Standard | Combat | Grants your target regeneration which heals 60 HP every six seconds for 24 seconds. Consumes stim pack on use. | 2 seconds | 60 seconds | No |
| First Aid | 4 | Infusion II | First Aid 45 | Standard | Combat | Grants your target regeneration which heals 120 HP every six seconds for 24 seconds. Consumes stim pack on use. | 2 seconds | 60 seconds | No |
| First Aid | 3 | Kolto Recovery I | First Aid 15 | Standard | Combat | Restores HP to all allies within 3 meters of you. Consumes medical supplies on use. | 2 seconds | 30 seconds | No |
| First Aid | 4 | Kolto Recovery II | First Aid 30 | Standard | Combat | Restores HP to all allies within 3 meters of you. Consumes medical supplies on use. | 2 seconds | 30 seconds | No |
| First Aid | 5 | Kolto Recovery III | First Aid 45 | Standard | Combat | Restores HP to all allies within 3 meters of you. Consumes medical supplies on use. | 2 seconds | 30 seconds | No |
| First Aid | 1 | Med Kit I | - | All | Combat | Restores 30 HP to a single target. Consumes medical supplies on use. | 2 seconds | 6 seconds | No |
| First Aid | 2 | Med Kit II | First Aid 10 | All | Combat | Restores 50 HP to a single target. Consumes medical supplies on use. | 2 seconds | 6 seconds | No |
| First Aid | 3 | Med Kit III | First Aid 20 | All | Combat | Restores 80 HP to a single target. Consumes medical supplies on use. | 2 seconds | 6 seconds | No |
| First Aid | 4 | Med Kit IV | First Aid 30 | All | Combat | Restores 110 HP to a single target. Consumes medical supplies on use. | 2 seconds | 6 seconds | No |
| First Aid | 4 | Med Kit V | First Aid 40 | All | Combat | Restores 140 HP to a single target. Consumes medical supplies on use. | 2 seconds | 6 seconds | No |
| First Aid | 2 | Ranged Healing (Lv 1) | First Aid 5 | All | Combat | Increases the range you can use First Aid abilities by 1 meter. | - | - | No |
| First Aid | 3 | Ranged Healing (Lv 2) | First Aid 15 | All | Combat | Increases the range you can use First Aid abilities by 2 meters. | - | - | No |
| First Aid | 4 | Ranged Healing (Lv 3) | First Aid 25 | Standard | Combat | Increases the range you can use First Aid abilities by 3 meters. | - | - | No |
| First Aid | 5 | Ranged Healing (Lv 4) | First Aid 35 | Standard | Combat | Increases the range you can use First Aid abilities by 4 meters. | - | - | No |
| First Aid | 4 | Resuscitation I | First Aid 15 | All | Combat | Revives a single target back from the brink of death with 1 HP. Consumes medical supplies on use. | 6 seconds | 180 seconds | No |
| First Aid | 4 | Resuscitation II | First Aid 30 | Standard | Combat | Revives an unconscious target with (WIL)% HP. Consumes medical supplies on use. | 6 seconds | 180 seconds | No |
| First Aid | 4 | Resuscitation III | First Aid 40 | Standard | Combat | Revives an unconscious target with (2*WIL)% HP. Consumes medical supplies on use. | 6 seconds | 180 seconds | No |
| First Aid | 2 | Shielding I | First Aid 5 | Standard | Combat | Improves a single target's physical defense by 5 for 15 minutes. Consumes stim pack on use. | 2 seconds | 30 seconds | No |
| First Aid | 3 | Shielding II | First Aid 15 | Standard | Combat | Improves a single target's physical defense by 10 for 15 minutes. Consumes stim pack on use. | 2 seconds | 30 seconds | No |
| First Aid | 3 | Shielding III | First Aid 30 | Standard | Combat | Improves a single target's physical defense by 15 for 15 minutes. Consumes stim pack on use. | 2 seconds | 30 seconds | No |
| First Aid | 4 | Shielding IV | First Aid 45 | Standard | Combat | Improves a single target's physical defense by 20 for 15 minutes. Consumes stim pack on use. | 2 seconds | 30 seconds | No |
| First Aid | 2 | Stasis Field I | First Aid 20 | Standard | Combat | Increase your target's Evasion by 10 for 15 minutes. Consumes stim pack on use. | 2 seconds | 30 seconds | No |
| First Aid | 3 | Stasis Field II | First Aid 30 | Standard | Combat | Increase your target's Evasion by 20 for 15 minutes. Consumes stim pack on use. | 2 seconds | 30 seconds | No |
| First Aid | 4 | Stasis Field III | First Aid 40 | Standard | Combat | Increase your target's Evasion by 30 for 15 minutes. Consumes stim pack on use. | 2 seconds | 30 seconds | No |
| First Aid | 2 | Treatment Kit I | First Aid 5 | All | Combat | Removes bleed and poison from a single target. Consumes medical supplies on use. | 2 seconds | 6 seconds | No |
| First Aid | 2 | Treatment Kit II | First Aid 15 | Standard | Combat | Removes bleed, poison, shock, disease, and burn from a single target. Consumes medical supplies on use. | 2 seconds | 6 seconds | No |