Back to Release Notes
| Release Date |
2026-05-02 |
| NWSync Hash |
553bb3d75dcc817da40c26ccfefe2f20addbd418 |
Contributors: Scorchys; Zunath's Least Favorite Child; Lazy; Xaar [Vynn Ollen]; Xisifer (Iskellia / Daria); John T'doshak-Bratakk/PvtTorthul; John Republic.
¶ Content and World
- Korriban has been updated.
- A new Hunter's Guild task has been added.
- New appearance parts and heads are now available.
- New lightsaber colors have been added: Green, Purple, Cyan, Violet, and Brown.
¶ Combat and Abilities
- The DC for Knockdown has been adjusted to 15.
- Damage for Circle Slash and Double Strike has been increased.
- Circle Slash now affects up to six targets instead of three.
- Force Drain now has a maximum distance of 20 meters.
- Wrist Rocket now takes 0.5 seconds to activate.
- Wrist Rocket's knockdown effect now lasts 2 seconds.
- Wrist Rocket now only targets hostile targets.
- Infusion I now heals 60 HP per tick, up from 20 HP per tick.
- Infusion II now heals 120 HP per tick, up from 40 HP per tick.
- Shocking Shout's recast delay is now 120 seconds, down from 180 seconds.
- The calculation for Shocking Shout has been changed to rely more heavily on the Social attribute.
- Provoke I and II no longer affect associates, including beasts and droids.
- Steady Hand, Muscle Memory, and Veneration now grant the passive bonuses previously granted by attributes.
- Heavy armor casting time penalties have been removed.
- Adjusted the way tranquilizer works to hopefully fix the sleep effect once and for all. The tier 3 cone calculation was also modified to make it more consistent.
¶ Crafting, Economy, and Items
- Crafting is no longer dependent on attributes.
- Improved Power Supply I-V now grants an additional Module Bonus point. Existing items will not be updated, so reach out to a DM if you need a replacement.
- Guild tasks now pay more credits on successful job completion.
- One-shot quests now pay 50% more credits on average.
- Gems, Zinsiam, and similar items now sell for more credits to NPCs.
- Wild bug parts now sell for fewer credits to NPCs.
- Crafted items now sell for more credits. Higher quality crafted items also sell to NPCs for more credits.
- Fixed mark up and mark down on Adega's store.
¶ Systems and Quality of Life
- Characters on the same account can no longer purchase items via the market from each other.
- In the event of a tie, the incumbent mayor will be the winner of an election, as originally intended.
- The /stuck command has been improved to target a safe location in every area. This also works in DM areas, such as prefabs, where the command will send you back to CZ-220.
- Due to changes with the /stuck command making it more reliable, its cooldown is now 30 minutes, up from 5 minutes.
- Fixed an issue where x99 stacks of Peeled Crayfish were not being recognized as bait.
- Fixed an issue where Force Inspiration did not update the character sheet stats automatically.
- Addressed several issues with Auras not applying or not getting removed at the appropriate times.
- Fixed an issue where damage for non-Might based beasts was incorrect.
- Fixed an issue where clamping damage based on the tier of weapon was not correctly applying.
- Fixed an issue where "Grant" Permissions were not cleared during boot time.