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| Release Date |
2023-03-02 |
| NWSync Hash |
1d5e3ecb9390dd797117f431251d3bcb6691da2f |
Contributors: QM Grumpy Hermit; Ziya; Lamarr13; KingArthur (Grik, Czerka); Valo; acidchalk.
- The Beast Mastery skill has been added.
- Perks have been added to Beast Mastery. These primarily scale off the Social stat of the Beastmaster.
- 21+ perks have been added for beasts. Stat scaling depends on the ability and uses 50% of the Beastmaster's stats and 50% of the beast's stats.
- Provoke now scales off VIT instead of SOC.
- Beast perks have been added to the perk menu.
- Your active beast can be swapped out by using a Beast Stables Terminal. Up to three beasts may be stored at a time, depending on perks.
- 29 creatures can be tamed and trained across all available planets.
- The Bleed status effect now deals more damage based on PER.
- Beasts now have their own XP system instead of skills, ranging from levels 1-50.
- Treatment Kit now cures Disease.
- Fixed the description of Weapon Focus - Throwing Weapons II.
- The Zen Marksmanship perk has been added.
- The DM commands /getscale and /setscale have been added.
- New station placeables and other models have been added for DM use.
- Fixed a display issue where quests referenced Gimpassa instead of Gimpassa Hatchling.
- Slam's recast time has been corrected to 30 seconds per the design document.
- Recipe items are no longer destroyed if all recipes have already been learned by the user.
- Infusion now grants First Aid XP when used during combat.