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| Release Date |
2023-01-12 |
| NWSync Hash |
33b41e125c57cb3574c8afc7b4d28e05f8d96728 |
Contributors: Valo; Hazin; Whyleth.
- Craftable droids have been added.
- The /associate and /a chat commands can make your active droid speak a message.
- The Droid Assembly perk has been added to Engineering.
- Droid Assembly Terminals have been added to crafting locations.
- 500+ new Engineering recipes have been added.
- Your average combat level must be within the tier of the droid in order to activate it. Average combat level is determined by the highest of One-Handed, Two-Handed, Martial Arts, Ranged, First Aid, Force, and Devices skills, plus Armor skill, divided by 2.
- Example: A character with 10 One-Handed, 20 Two-Handed, and 30 Armor has an average combat level of (20 + 30) / 2, which equals 25. This character can use tier 3 droids and below.
- There is a 30% XP penalty for using a droid in combat. This penalty only applies to players with an active droid and does not affect non-combat activities such as crafting.
- There is a 30 minute cooldown if the droid dies or is dismissed manually. This is not affected by recast reduction.
- Fixed an issue where level 52 cooking recipes did not require the recipe to be learned.
- Twin Blades now use AGI as their accuracy stat instead of PER. The damage stat remains MGT.
- Dual wielding katars no longer suffers a -10%/-10% accuracy penalty.
- Engineering recipe categories have been adjusted to make recipes easier to find.
- Perk refund cooldowns have been reduced to 1 hour between uses.
- Reconditioning Tomes have been added. These refund all AP, including the racial bonus previously selected, with a steep price and a 2 week cooldown. After using the tome, access a retraining terminal.
- Enhancements for adding Attack and Force Attack to weapons and armor have been added.
- Rebuild tokens have been removed from character sheet information and added to a new Currencies window accessible from the character sheet.
- Fixed an incorrect component on Klorslug Surprise.
- Fixed an issue where Wrist Rocket I did not apply its effect.
- Fixed an issue where the Maze Monger fishing rod could not be used.
- Fixed an issue where evasion, attack, and force attack stats were not applying to NPCs. Some enemies may become tougher as a result.
- Fixed an issue where Ugnaught, Rodian, and Togruta characters shifted to the wrong appearance after exiting space mode.
- Fixed and improved several things related to the enmity system.
- A Chiro spawn has been removed due to exploiting. It may return in a future update.
- Fixed an issue where structures could be damaged and destroyed.